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Open access for gamification: a systematic review of literature across disciplines
Published 2020“…With the increasing need for developing effective learning methods, gamification has been widely used as a tool to improve the desire and interest in learning. …”
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Gamification of Regional Tourism Engagement: Analysis and Design of a Web-Based Information System
Published 2025“…The system integrates a structured gamification algorithm with a scalable relational database model, built using React.js and Firebase, to ensure responsive and consistent user experiences. …”
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Proceeding -
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Composing multi-relations association rules from crowdsourcing remuneration data
Published 2022“…To gain a more understandable insight, the data relationship is visualised using an alluvial chart that manages to illustrate the flow. …”
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Designing machine learning frameworks for intelligence and gamification research / Nordin Abu Bakar
Published 2016“…A concept learning program (DeJong) is presented with both a description of the feature space and a set of correctly classified examples of the concepts, and is expected to generate a reasonably accurate description of the unknown concepts. …”
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Thesis -
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Axis manipulation to solve Inverse Kinematics of Hyper-Redundant Robot in 3D Space
Published 2022“…In this study, an axis manipulation using a geometrical approach is used. Initially, a general algorithm for a 2-m-link hyper-redundant robot in 3D is generated. …”
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Research Book - data engineering and information security series 1
Published 2017“…Chapter 3 proposes a new hybrid evolutionary algorithm for plant forecasting using fuzzy inference system. …”
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Web-based volunteer management system
Published 2025“…Key innovations include a weighted skill-matching algorithm that evaluates both skills importance level required and volunteer proficiencies, a distance-based matching algorithm using Google Maps Distance Matrix API, and leaderboard gamification elements for volunteer contribution recognition. …”
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Final Year Project / Dissertation / Thesis -
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BLAZEBREAKER: GAMIFY THE FLAMES
Published 2024“…Leveraging VR technology, the simulation provides an immersive and realistic environment, allowing users to experience and practice fire evacuation procedures in a controlled environment. The report outlines the design and creation of the VR simulation, emphasizing the integration of a maze structure generated randomly using certain algorithm. …”
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Final Year Project
