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  1. 1

    Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman by Abd Rohaman, Muhammad Syurahbil

    Published 2020
    “…On a smaller game map, the algorithm still takes an acceptable computing time but on a larger size map, the computation time suffers a lot. …”
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    Thesis
  2. 2

    Voting algorithms for large scale fault-tolerant systems by Karimi, Abbas

    Published 2011
    “…Using a proper test-bed, after 10000 run times, we compared our newly proposed algorithm with the basic algorithm in terms of reliability and availability. …”
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    Thesis
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    Ant system with heuristics for capacitated vehicle routing problem by Tan, Wen Fang

    Published 2013
    “…As a result, the ASH algorithm is a viable alternative for addressing the CVRP with satisfactory solution quality and run time.…”
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    Thesis
  5. 5

    A genetic similarity algorithm for searching the Gene Ontology terms and annotating anonymous protein sequences by M. Othman, Razib, Deris, Safaai, Md. IIlias, Rosli

    Published 2008
    “…The semantic similarity measure algorithm is used to compute the similitude strength between the Gene Ontology terms. …”
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    Article
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    Computer Lab Timetabling Using Genetic Algorithm Case Study - Unit ICT by Abdullah, Amran

    Published 2006
    “…Class timetabling problem is one of the applications in scheduling. Basically, it will look into matters such as putting students into certain time slot. …”
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    Thesis
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    Computing the autopilot control algorithm using predictive functional control for unstable model by H. A., Kasdirin, J. A., Rossiter

    Published 2009
    “…One basic Ballistic Missile model (10) is used as an unstable model to formulate the control law algorithm using PFC. …”
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    Conference or Workshop Item
  9. 9

    Accelerating graph algorithms with priority queue processor by Heng Sun, Ch'ng, Eik Wee, Chew, Shaikh-Husin, Nasir, Hani, Mohamed Khalil

    Published 2006
    “…Many graph algorithms are organized as simple elaborations of basic graph searching algorithms. …”
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    Article
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    Comparative study on job scheduling using priority rule and machine learning by Murad, Saydul Akbar, Zafril Rizal, M Azmi, Abu Jafar, Md Muzahid, Al-Imran, Md.

    Published 2021
    “…VM is allocated in space-sharing mode all the time. We’ve achieved better for SJF and a decent machine learning algorithm outcome as well.…”
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    Conference or Workshop Item
  12. 12

    Hexagon pattern particle swarm optimization based block matching algorithm for motion estimation / Siti Eshah Che Osman by Che Osman, Siti Eshah

    Published 2019
    “…Motion estimation in video compression process is computationally intensive for video encoder that involve a large percentage of processing time. …”
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    Thesis
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    Recursive Subspace Identification Algorithm Using The Propagator Based Method by Jamaludin, Irma Wani, Abdul Wahab, Norhaliza

    Published 2017
    “…However, because of the SVD computational complexity that involved in the algorithm, the classical SMI algorithms are not suitable for online application. …”
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    Article
  16. 16

    Block based motion vector estimation using fuhs16 uhds16 and uhds8 algorithms for video sequence by S. S. S. , Ranjit

    Published 2011
    “…Both of these algorithms are designed using 16 × 16 block size. In particular, the motion vector estimation, quality performance, computational complexity, and elapsed processing time are emphasised. …”
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    Book Chapter
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    A detector generating algorithm for intrusion detection inspired by artificial immune system by Alsharafi, Walid Mohamed, Omar, Mohd Nizam

    Published 2015
    “…Artificial immune system (AIS) allows us to inspire several ideas for the design of computer intrusion detection.The standard of negative selection algorithm (NSA), offered by Stephanie Forrest in 1994, is one of the most common mechanisms in AIS that applied in anomaly detection for the similarity of its basic idea. …”
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    Article
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    Human emotion recognition for computer games player using AdaBoost algorithm / Muhamad Nur Adhwa Muhamad Shukri by Muhamad Shukri, Muhamad Nur Adhwa

    Published 2017
    “…The application has been developed in Python as an in-game application that automatically recognize six basic human emotions, which are anger, disgust, happiness, surprise, fear, and sadness in real time video within a computer game and show the percentage of the emotions at end of the computer game session. …”
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    Thesis