Search Results - (( basic optimization path algorithm ) OR ( using simulation game algorithm ))
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1
Synthesis of transistor chaining algorithm for CMOS cell layout using euler path / Sukri Hanafiah
Published 1997“…The comparison between euler's path and Bipartite graph Algorithm [14] will be made at the end this of this report to see which one give optimal chaining .…”
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2
Particle swarm optimization (PSO) for CNC route problem
Published 2002“…The algorithm used in this project is the Global Best (gbest) algorithm where it is a basic algorithm of Particle Swarm Optimization which applicable the shortest time and path of CNC machine to complete the process of drilling. …”
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3
Cyclic Path Planning Of Hyper-Redundant Manipulator Using Whale Optimization Algorithm
Published 2021“…To solve the redundancy resolution, meta-heuristic optimizations, namely Genetic Algorithm (GA) and Whale Optimization Algorithm (WOA), are applied to search optimal trajectories inside local orientation angle boundaries. …”
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4
Cyclic Path Planning Of Hyper-Redundant Manipulator Using Whale Optimization Algorithm
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Finding minimum path by using Genetic Algorithm (GA)/ Siti Zuraifah Hashim
Published 2007“…It makes use of three basic operations in order to optimize this problem. …”
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6
Path planning algorithm for a car like robot based on MILP method
Published 2013“…This project is presents an algorithm for path planning optimal routes mobile robot “like a car” to a target in unknown environment. …”
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7
Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman
Published 2020“…This study shows that Basic Theta* is able to produce the true shortest path compared to A* which produced slightly longer path. …”
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8
Genetic algorithm optimization for coefficient of FFT processor
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9
Integration of enchanced jump point search (JPS) algorithm with modified bresenham technique for path planning in virtual grid-based environment
Published 2018“…Jump Point Search is one of the path finding algorithm with huge advantage of maintaining zero memory overhead as no preprocessing process involved. …”
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10
Robotic path planning using rapidly-exploring random trees
Published 2013“…However, the planned path by using basic RRT structure might not always be optimal in terms of path length. …”
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11
Artificial neural controller synthesis for TORCS
Published 2015“…NPC is an important factor in a game. Player can easily complete the game if the NPC used is too easy to be defeated. …”
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12
Utility-based non-cooperative power control game in wireless environment / Yousef Ali Mohammed Al-Gumaei
Published 2017“…These frameworks are more general and they are applied on cognitive and femtocell networks due to the critical and important issue of interference. Numerical simulations are used to prove the effectiveness of these algorithms compared with other existing power control algorithms. …”
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13
Embedding Malaysian House Red Ant Behavior into an Ant Colony System
Published 2008“…Problem statement: Ant Colony System (ACS) is the most popular algorithm used to find a shortest path solution in Traveling Salesman Problem (TSP). …”
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Citation Index Journal -
14
Ant system with heuristics for capacitated vehicle routing problem
Published 2013“…As a route improvement strategy, two heuristics which are the swap among routes procedure and 3-opt algorithm are also employed within the ASH algorithm. …”
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15
Artificial bee colony algorithm with proposed discrete nearest neighborhood algorithm for discrete optimization problems
Published 2021“…The proposed algorithm has been better than basic ABC in all tested problems with average of 0.570%.…”
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16
Methods of aircraft trajectory optimisation in air combat
Published 2007“…In mathematical terms air combat can be considered as a game. However, due to the highly nonlinear equations of motion involved, the use of classical games theory is difficult to implement in a computer simulation. …”
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17
An enhanced swap sequence-based particle swarm optimization algorithm to solve TSP
Published 2021“…Since there is no known polynomial-time algorithm for solving large scale TSP, metaheuristic algorithms such as Ant Colony Optimization (ACO), Bee Colony Optimization (BCO), and Particle Swarm Optimization (PSO) have been widely used to solve TSP problems through their high quality solutions. …”
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18
Evolving controllers for simulated car racing using differential evolution
Published 2013“…This paper presents an initial approach for creating autonomous controllers for the car racing game using a hybrid technique. The Differential Evolution (DE) algorithm is combined with Feed-forward Artificial Neural Networks (FFANNs) to generate the required intelligent controllers in a well-known car racing game, namely The Open Racing Car Simulator (TORCS). …”
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Automatic generation of multi-objective neural game controllers using Pareto-based differential evolution
Published 2010“…RTS games generally are war simulation. The game features of RTS game are very similar to a real war where player will have to manage their resource income while planning their army, technology, attack location, attack time and much more. …”
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Research Report -
20
Optimal power control game for primary-secondary user in cognitive radio network
Published 2010“…In cognitive radio network (CRN), the utilities results in Nash equilibrium of power control game without using pricing are inefficient. In this paper, a distributed power control algorithm is proposed to improve the utilities of both primary user (PU) and secondary users (SUs) in the CRN based on game theoretic framework. …”
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