Search Results - (( basic optimization path algorithm ) OR ( using simulation game algorithm ))

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  1. 1

    Synthesis of transistor chaining algorithm for CMOS cell layout using euler path / Sukri Hanafiah by Hanafiah, Sukri

    Published 1997
    “…The comparison between euler's path and Bipartite graph Algorithm [14] will be made at the end this of this report to see which one give optimal chaining .…”
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    Thesis
  2. 2

    Particle swarm optimization (PSO) for CNC route problem by Nur Azia Azwani, Ismail

    Published 2002
    “…The algorithm used in this project is the Global Best (gbest) algorithm where it is a basic algorithm of Particle Swarm Optimization which applicable the shortest time and path of CNC machine to complete the process of drilling. …”
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    Undergraduates Project Papers
  3. 3

    Cyclic Path Planning Of Hyper-Redundant Manipulator Using Whale Optimization Algorithm by Machmudah, Affiani, Parman, Setyamartana, Abbasi, Aijaz, Solihin, Mahmud Iwan, Abd Manan, Teh Sabariah, Beddu, Salmia, Ahmad, Amiruddin, Wan Rasdi, Nadiah

    Published 2021
    “…To solve the redundancy resolution, meta-heuristic optimizations, namely Genetic Algorithm (GA) and Whale Optimization Algorithm (WOA), are applied to search optimal trajectories inside local orientation angle boundaries. …”
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    Article
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    Finding minimum path by using Genetic Algorithm (GA)/ Siti Zuraifah Hashim by Hashim, Siti Zuraifah

    Published 2007
    “…It makes use of three basic operations in order to optimize this problem. …”
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    Thesis
  6. 6

    Path planning algorithm for a car like robot based on MILP method by Mohd Sadri, Mohd Pawzi

    Published 2013
    “…This project is presents an algorithm for path planning optimal routes mobile robot “like a car” to a target in unknown environment. …”
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    Thesis
  7. 7

    Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman by Abd Rohaman, Muhammad Syurahbil

    Published 2020
    “…This study shows that Basic Theta* is able to produce the true shortest path compared to A* which produced slightly longer path. …”
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    Thesis
  8. 8
  9. 9

    Integration of enchanced jump point search (JPS) algorithm with modified bresenham technique for path planning in virtual grid-based environment by Nurul Atikah Janis

    Published 2018
    “…Jump Point Search is one of the path finding algorithm with huge advantage of maintaining zero memory overhead as no preprocessing process involved. …”
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    Thesis
  10. 10

    Robotic path planning using rapidly-exploring random trees by Sherwani, Fahad

    Published 2013
    “…However, the planned path by using basic RRT structure might not always be optimal in terms of path length. …”
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    Thesis
  11. 11

    Artificial neural controller synthesis for TORCS by Shi, Jun Long

    Published 2015
    “…NPC is an important factor in a game. Player can easily complete the game if the NPC used is too easy to be defeated. …”
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    Thesis
  12. 12

    Utility-based non-cooperative power control game in wireless environment / Yousef Ali Mohammed Al-Gumaei by Yousef Ali, Mohammed Al-Gumaei

    Published 2017
    “…These frameworks are more general and they are applied on cognitive and femtocell networks due to the critical and important issue of interference. Numerical simulations are used to prove the effectiveness of these algorithms compared with other existing power control algorithms. …”
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    Thesis
  13. 13

    Embedding Malaysian House Red Ant Behavior into an Ant Colony System by Ali Othman, Zulaiha, Md Rais, Helmi, Hamdan, Abdul Razak

    Published 2008
    “…Problem statement: Ant Colony System (ACS) is the most popular algorithm used to find a shortest path solution in Traveling Salesman Problem (TSP). …”
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    Citation Index Journal
  14. 14

    Ant system with heuristics for capacitated vehicle routing problem by Tan, Wen Fang

    Published 2013
    “…As a route improvement strategy, two heuristics which are the swap among routes procedure and 3-opt algorithm are also employed within the ASH algorithm. …”
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    Thesis
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    Methods of aircraft trajectory optimisation in air combat by Nusyirwan, Istas Fahrurrazi, Bil, Cees

    Published 2007
    “…In mathematical terms air combat can be considered as a game. However, due to the highly nonlinear equations of motion involved, the use of classical games theory is difficult to implement in a computer simulation. …”
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    Article
  17. 17

    An enhanced swap sequence-based particle swarm optimization algorithm to solve TSP by Bibi Aamirah Shafaa Emambocus, Muhammed Basheer Jasser, Muzaffar Hamzah, Aida Mustapha, Angela Amphawan

    Published 2021
    “…Since there is no known polynomial-time algorithm for solving large scale TSP, metaheuristic algorithms such as Ant Colony Optimization (ACO), Bee Colony Optimization (BCO), and Particle Swarm Optimization (PSO) have been widely used to solve TSP problems through their high quality solutions. …”
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    Article
  18. 18

    Evolving controllers for simulated car racing using differential evolution by Shi, Jun Long, Chin, Kim On, Teo, Jason Tze Wi, Tan, Tse Guan, Rayner Alfred, Patricia Anthony

    Published 2013
    “…This paper presents an initial approach for creating autonomous controllers for the car racing game using a hybrid technique. The Differential Evolution (DE) algorithm is combined with Feed-forward Artificial Neural Networks (FFANNs) to generate the required intelligent controllers in a well-known car racing game, namely The Open Racing Car Simulator (TORCS). …”
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    Article
  19. 19

    Automatic generation of multi-objective neural game controllers using Pareto-based differential evolution by Chin, Kim On, Jason Teo, Chang, Kee Tong

    Published 2010
    “…RTS games generally are war simulation. The game features of RTS game are very similar to a real war where player will have to manage their resource income while planning their army, technology, attack location, attack time and much more. …”
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    Research Report
  20. 20

    Optimal power control game for primary-secondary user in cognitive radio network by Al-Gumaei, Y.A., Dimyati, Kaharudin

    Published 2010
    “…In cognitive radio network (CRN), the utilities results in Nash equilibrium of power control game without using pricing are inefficient. In this paper, a distributed power control algorithm is proposed to improve the utilities of both primary user (PU) and secondary users (SUs) in the CRN based on game theoretic framework. …”
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    Article