Search Results - (( basic learner interaction algorithm ) OR ( java implementation max algorithm ))

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  1. 1

    OPTIMIZED MIN-MIN TASK SCHEDULING ALGORITHM FOR SCIENTIFIC WORKFLOWS IN A CLOUD ENVIRONMENT by Murad S.S., Badeel R., Alsandi N.S.A., Alshaaya R.F., Ahmed R.A., Muhammed A., Derahman M.

    Published 2023
    “…To achieve this, we propose a new noble mechanism called Optimized Min-Min (OMin-Min) algorithm, inspired by the Min-Min algorithm. The objectives of this work are: i) to provide a comprehensive review of the cloud and scheduling process; ii) to classify the scheduling strategies and scientific workflows; iii) to implement our proposed algorithm with various scheduling algorithms (i.e., Min-Min, Round-Robin, Max-Min, and Modified Max-Min) for performance comparison, within different cloudlet sizes (i.e., small, medium, large, and heavy) in three scientific workflows (i.e., Montage, Epigenomics, and SIPHT); and iv) to investigate the performance of the implemented algorithms by using CloudSim. …”
    Review
  2. 2

    Batch mode heuristic approaches for efficient task scheduling in grid computing system by Maipan-Uku, Jamilu Yahaya

    Published 2016
    “…Many algorithms have been implemented to solve the grid scheduling problem. …”
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    Thesis
  3. 3

    Kodepoly: an engaging approach to blended futuristic learning in coding by Abd Rahman, Norsyafrina, Azhar Amanullah, Ayn Nur Azhana

    Published 2024
    “…This project introduces Kodepoly, a board game prototype inspired by Monopoly, designed to teach basic coding principles in a fun and interactive way. …”
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    Proceeding Paper
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    CT-eKit: computational thinking interactive learning / Ong Sing Ling, Jill Ling and Fetylyana Nor Pazilah by Ong, Sing Ling, Jill, Ling, Pazilah, Fetylyana Nor

    Published 2023
    “…The CT-eKit consists of three main activities: a CT video, a Kahoot CT quiz and a Scratch CT Concepts game to learn the four CT concepts: decompose, pattern, abstraction and algorithm in a fun and interactive environment. A mixed method was employed to investigate the students' learning experience with CT-eKit. …”
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