Search Results - (( basic interactive learning algorithm ) OR ( java implementation real algorithm ))
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1
Performance evaluation of real-time multiprocessor scheduling algorithms
Published 2016“…The aim of this evolution is to reflect the unseen time overhead incurred by optimal real-time algorithm, represented by LRE-TL, which might hinder the claimed optimality of such algorithms when they are practically implemented. …”
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2
Audio Streaming System Using Real-Time Transport Protocol Based on Java Media Framework
Published 2004“…A design proposal was outlined to provide an adaptive client/server approach to stream audio contents using Real-Time Transport Protocol (RTP) involving architecture based on the Java Media Framework (JMF) Application Programmable Interfaces (API).RTP protocol is the Internet-standard protocol for the transport of real-time data, including audio and video and can be implemented by using Java Media Framework (JMF). …”
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3
A Toolkit for Simulation of Desktop Grid Environment
Published 2014“…A simulator for desktop grid environment has been developed using Java as the implementation language due to its wide popularity. …”
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Final Year Project -
4
Network game (Literati) / Chung Mei Kuen
Published 2003“…With the powerful networking features of Java applet, it is expected that this project would produce a real game engine. …”
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5
Application of genetic algorithm and JFugue in an evolutionary music generator
Published 2025“…This project explores the application of Genetic Algorithms (GA) with JFugue, which is a Java-based music programming library to develop an Evolutionary Music Generator. …”
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6
Route Optimization System
Published 2005“…Using that process, we have settled on Java as our development platform as we found it able to both implement DA and the GIS component (map display and manipulation). …”
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Final Year Project -
7
Interactive learning package for artificial neural network (Demonstration Module) / Camellia Mohd Kamal
Published 2004“…Interactive Learning Package for Artificial Neural Network (Demonstration Module) is a learning package that allow the users to learn and enhance the understanding of the ANN subject in more detailed way and apply in the demonstration parts. …”
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8
Prevention And Detection Mechanism For Security In Passive Rfid System
Published 2013“…The proposed protocol implemented in real RFID system outperforms other related protocols because of 13.46 % shorter read time and write time consumed. …”
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9
An interactive C++ programming courseware (SIFOO) / Mazliana Hasnan … [et al.]
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Book Section -
10
Image clustering comparison of two color segmentation techniques
Published 2010“…The clustering research is regarding the area of data mining and implementation of the clustering algorithms. The image clustering is major part of data mining where study about how to binds the similar data together in a cluster and show the meaningful data. …”
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11
CT-eKit: computational thinking interactive learning / Ong Sing Ling, Jill Ling and Fetylyana Nor Pazilah
Published 2023“…The CT-eKit consists of three main activities: a CT video, a Kahoot CT quiz and a Scratch CT Concepts game to learn the four CT concepts: decompose, pattern, abstraction and algorithm in a fun and interactive environment. …”
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Book Section -
12
Automated bilateral negotiation with incomplete information in the e-marketplace.
Published 2011“…The reason is that, SRT algorithm is sensitive to the accuracy of the learned preferences while MGT algorithm can generate Pareto-optimal offers even with an approximation of the learned preferences.…”
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13
The A-rray: visual animation in learning structured programming / Wan Salfarina Wan Husain ,Siti Hasrinafasya Che Hassan and Wan Norliza Wan Bakar
Published 2018“…The visual animation is considered to be a very promising potential to aid students in learning and understanding the algorithm concept in programming. …”
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Article -
14
Network monopoly / Tan Kean Yeap
Published 2002“…With the powerful networking features of Java, it is expected that this project would produce a "real" game engine. …”
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15
Mobile application for sign language learning with real time feedback
Published 2024“…Machine learning algorithms using MediaPipe and deep learning will analyse users' hand motions to provide corrections for improving technique. …”
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Final Year Project / Dissertation / Thesis -
16
Kodepoly: an engaging approach to blended futuristic learning in coding
Published 2024“…This project introduces Kodepoly, a board game prototype inspired by Monopoly, designed to teach basic coding principles in a fun and interactive way. …”
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Proceeding Paper -
17
Classroom finder system with student availability, space and time constraint
Published 2024“…The project is also aimed to implement real-time management, communication and updates of the assessment and room details to provide instant updates and notifications. …”
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Final Year Project / Dissertation / Thesis -
18
Priority and dynamic quantum time algorithms for central processing unit scheduling
Published 2018“…In excel, a graph has been produced to show the minimum and maximum values of the new dynamic quantum time after setting the parameters of the proposed formula (priority, burst time and the current quantum time). The proposed algorithms (Priority Dynamic Quantum Time and Multi Priority Dynamic Quantum Time Algorithms) are implemented using JAVA programming language and validated using Key Performance Indicators equations. …”
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19
Simulation on Emotion Recognition for Autism Therapy
Published 2017“…This paper mainly focusing on the simulation of emotion recognition software based on the Local Binary Pattern (LBP) algorithm to extract the features from the image. The program will be used by the therapist during therapy session with the autism child in order to create more exciting environment for them to learn about the classification of basic human emotions with the help of human-computer interaction. …”
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Final Year Project -
20
The design for antrophomorphic sociable agent interaction through emotion detection
Published 2003“…This research works addresses on faces features through simulation of anthropomorphic agent.A salience feature of this definition of emotion is described in terms of goals and roles.Therefore, it provides a basic framework of goal-driven processing, which is to investigate computational models of emotion.The main goal of this research is to provide a natural interaction scheme where the affective interaction emotive state of the user can be identified.One aspect of developing such a capability is the ability of the system to recognize emotional state using intelligent supervised learning algorithms, personality of the user and respond appropriately.An anthropomorphic agent will serve to express the reaction through affective feedback given. …”
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