Search Results - (( basic evaluation path algorithm ) OR ( using gamification using algorithm ))

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  1. 1

    Shortest Path Trajectory System Based on Dijkstra Algorithm by Putri, Indah Pratiwi

    Published 2012
    “…In the master project, the researcher discussed the shortest path solution to a single source problem based on Dijkstra algorithm as resolving the basic concepts. …”
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    Thesis
  2. 2

    Mobile robot navigation using GPS to solve target location achieving problem / Saiful Zaimy Yahaya, Rozan Boudville and Mohamad Faizal Abdul Rahman by Yahaya, Saiful Zaimy, Boudville, Rozan, Abdul Rahman, Mohamad Faizal

    Published 2010
    “…The path finding algorithm will basically finds the best path and instructs the robot to moves to its location by keep on refreshing its positions. …”
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    Research Reports
  3. 3

    Open access for gamification: a systematic review of literature across disciplines by Zakaria, Noor Syamilah, Saripan, M. Iqbal, Subarimaniam, Neerushah, Ismail, Alyani

    Published 2020
    “…We found that gamification fits numerous purposes and fields, allowing developers to expand their algorithms to be used for various subjects in different settings. …”
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    Article
  4. 4
  5. 5

    Ant system with heuristics for capacitated vehicle routing problem by Tan, Wen Fang

    Published 2013
    “…Finally, the proposed ASH was tested on two well known benchmark data sets to evaluate its performance and effectiveness. The computational results suggest that the AS approach embedded with heuristic(s) outperforms the pure AS algorithm. …”
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    Thesis
  6. 6

    Network analysis for GPS UTMnav system: preliminary stage by A. Majid, Siti Nuruljannah, Musa, Tajul Ariffin, Setan, Halim, Musliman, Ivin Amri

    Published 2008
    “…Each algorithm was reviewed and a simulation test was conducted to evaluate the selected algorithms. …”
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    Conference or Workshop Item
  7. 7

    Gamification of Regional Tourism Engagement: Analysis and Design of a Web-Based Information System by Johannes Hamonangan, Siregar, Rufman Iman, Akbar, Augury, El Rayeb, Chaerul, Anwar, Suriati Khartini, Jali, Mohamad Imran, Bandan, Phei Chin, Lim, Abby Lian, Hendrick

    Published 2025
    “…The system integrates a structured gamification algorithm with a scalable relational database model, built using React.js and Firebase, to ensure responsive and consistent user experiences. …”
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    Proceeding
  8. 8

    An enhanced swap sequence-based particle swarm optimization algorithm to solve TSP by Bibi Aamirah Shafaa Emambocus, Muhammed Basheer Jasser, Muzaffar Hamzah, Aida Mustapha, Angela Amphawan

    Published 2021
    “…The proposed algorithm is found to provide better solutions with shorter paths when applied to TSP as compared to swap sequence based PSO. …”
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    Article
  9. 9

    Designing machine learning frameworks for intelligence and gamification research / Nordin Abu Bakar by Abu Bakar, Nordin

    Published 2016
    “…The central part of this subject is described in terms of frameworks or algorithms that explains how to achieve better performance. …”
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    Thesis
  10. 10

    Modeling and control of a Pico-satellite attitude using Fuzzy Logic Controller by Zaridah, Mat Zain

    Published 2010
    “…It is observed that the APFLC showed convincing performance over the entire simulation of the Pico-satellite. Genetic Algorithm (GA) is a computational model inspired by evaluation. …”
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    Thesis
  11. 11

    Research Book - data engineering and information security series 1

    Published 2017
    “…Chapter 3 proposes a new hybrid evolutionary algorithm for plant forecasting using fuzzy inference system. …”
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    Book
  12. 12

    Mitigating malicious nodes using trust and reputation based model in wireless sensor networks by Abdullah, Muhammad Daniel Hafiz

    Published 2018
    “…Results gained from the performance evaluation show that the proposed models able to improve PDR, selection accuracy, path length, node’s trust value and significantly reduced the packet loss rate. …”
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    Thesis
  13. 13

    Web-based volunteer management system by Chang, Wei Hang

    Published 2025
    “…Key innovations include a weighted skill-matching algorithm that evaluates both skills importance level required and volunteer proficiencies, a distance-based matching algorithm using Google Maps Distance Matrix API, and leaderboard gamification elements for volunteer contribution recognition. …”
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    Final Year Project / Dissertation / Thesis
  14. 14

    Automatic extraction of digital terrain model and Building Footprint from airborne LiDAR data using rule-based learning techniques by Jifroudi, Hamidreza Maskani

    Published 2021
    “…Finally, the Buildings Footprint developed based on the algorithm was compared with the Buildings Footprint developed manually to assess the accuracy of the results. …”
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    Thesis
  15. 15

    BLAZEBREAKER: GAMIFY THE FLAMES by SAID MOHD NAJIB, ELIAS

    Published 2024
    “…The report outlines the design and creation of the VR simulation, emphasizing the integration of a maze structure generated randomly using certain algorithm. Users are required to navigate through the maze, simulating the challenges posed by obstructive elements during fire emergencies. …”
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    Final Year Project