Search Results - (( basic computer games algorithm ) OR ( java optimization modified algorithm ))

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  1. 1

    Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman by Abd Rohaman, Muhammad Syurahbil

    Published 2020
    “…On a smaller game map, the algorithm still takes an acceptable computing time but on a larger size map, the computation time suffers a lot. …”
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    Thesis
  2. 2

    Human emotion recognition for computer games player using AdaBoost algorithm / Muhamad Nur Adhwa Muhamad Shukri by Muhamad Shukri, Muhamad Nur Adhwa

    Published 2017
    “…The application has been developed in Python as an in-game application that automatically recognize six basic human emotions, which are anger, disgust, happiness, surprise, fear, and sadness in real time video within a computer game and show the percentage of the emotions at end of the computer game session. …”
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    Thesis
  3. 3

    The online mastermind game / Cheong Kuen Leion by Cheong, Kuen Leion

    Published 2003
    “…This game shows the basic concept that is used in solving problems.…”
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    Thesis
  4. 4

    OPTIMIZED MIN-MIN TASK SCHEDULING ALGORITHM FOR SCIENTIFIC WORKFLOWS IN A CLOUD ENVIRONMENT by Murad S.S., Badeel R., Alsandi N.S.A., Alshaaya R.F., Ahmed R.A., Muhammed A., Derahman M.

    Published 2023
    “…To achieve this, we propose a new noble mechanism called Optimized Min-Min (OMin-Min) algorithm, inspired by the Min-Min algorithm. …”
    Review
  5. 5

    Distance approximation using pivot point in narrow phase collision detection by Sulaiman, Hamzah Asyrani, Bade, Abdullah, Abdullah, Mohd Harun

    Published 2013
    “…Thus, an algorithm for the optimal distance computation algorithm for continuous collision detection is shown in this paper. …”
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    Conference or Workshop Item
  6. 6

    An ensemble learning method for spam email detection system based on metaheuristic algorithms by Behjat, Amir Rajabi

    Published 2015
    “…In order to address the challenges that mentioned above in this study, in the first phase, a novel architecture based on ensemble feature selection techniques include Modified Binary Bat Algorithm (NBBA), Binary Quantum Particle Swarm Optimization (QBPSO) Algorithm and Binary Quantum Gravita tional Search Algorithm (QBGSA) is hybridized with the Multi-layer Perceptron (MLP) classifier in order to select relevant feature subsets and improve classification accuracy. …”
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    Thesis
  7. 7

    Investigating computational thinking among primary school students in Terengganu using visual programming by Osmanullrazi, Abdullah

    Published 2022
    “…The experiment was divided into three phases namely, the introduction of algorithm and Scratch interface, the creation of animation and games and in the final phase, participants were allowed to choose either to develop animation or games as their final project. …”
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    Thesis
  8. 8

    Automated bilateral negotiation with incomplete information in the e-marketplace. by Jazayeriy, Hamid

    Published 2011
    “…To fulfill the first objective, each negotiation issue is modeled by a split the pie of size 1 game where the total negotiation is a nonzero- sum game. …”
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    Thesis
  9. 9

    CT-eKit: computational thinking interactive learning / Ong Sing Ling, Jill Ling and Fetylyana Nor Pazilah by Ong, Sing Ling, Jill, Ling, Pazilah, Fetylyana Nor

    Published 2023
    “…The CT-eKit consists of three main activities: a CT video, a Kahoot CT quiz and a Scratch CT Concepts game to learn the four CT concepts: decompose, pattern, abstraction and algorithm in a fun and interactive environment. …”
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    Book Section
  10. 10

    IoT based IMU sensor network for human arm pose estimation / Jahangir Hassan Khan by Jahangir , Hassan Khan

    Published 2019
    “…The Forward Kinematics approach has great advantage such as being easy to program and its faster computational speed, as compared to the conventional arm pose estimation algorithms. …”
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    Thesis
  11. 11

    Evolutionary cost-cognizant regression test case prioritization for object-oriented programs by Bello, AbdulKarim

    Published 2019
    “…Afterward evolutionary algorithm (EA) was employed to prioritize test cases based on the rate severity of fault detection per unit test cost. …”
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    Thesis