Search Results - (( basic computer game algorithm ) OR ( java implementation mining algorithm ))
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1
Direct approach for mining association rules from structured XML data
Published 2012“…The thesis also provides a two different implementation of the modified FLEX algorithm using a java based parsers and XQuery implementation. …”
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2
Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman
Published 2020“…On a smaller game map, the algorithm still takes an acceptable computing time but on a larger size map, the computation time suffers a lot. …”
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3
Study and Implementation of Data Mining in Urban Gardening
Published 2019“…Using the J48 tree algorithm implemented through WEKA API on a Java Servlet, data provided is processed to derive a health index of the plant, with the possible outcomes set to “Good,” “Okay”, or “Bad”. …”
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4
Human emotion recognition for computer games player using AdaBoost algorithm / Muhamad Nur Adhwa Muhamad Shukri
Published 2017“…The application has been developed in Python as an in-game application that automatically recognize six basic human emotions, which are anger, disgust, happiness, surprise, fear, and sadness in real time video within a computer game and show the percentage of the emotions at end of the computer game session. …”
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5
The online mastermind game / Cheong Kuen Leion
Published 2003“…This game shows the basic concept that is used in solving problems.…”
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6
Scalable approach for mining association rules from structured XML data
Published 2009“…Many techniques have been proposed to tackle the problem of mining XML data we study the various techniques to mine XML data and yet We presented a java based implementation of FLEX algorithm for mining XML data.…”
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7
Mining association rules from structured XML data
Published 2009“…Many techniques have been proposed to tackle the problem of mining XML data. We study the various techniques to mine XML data and yet We presented a java based implementation of FLEX algorithm for mining XML data.…”
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8
A web-based implementation of k-means algorithms
Published 2022“…This stinginess of proximity measures in data mining tools is stifling the performance of the algorithm. …”
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9
Image clustering comparison of two color segmentation techniques
Published 2010“…The clustering research is regarding the area of data mining and implementation of the clustering algorithms. …”
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10
Features selection for intrusion detection system using hybridize PSO-SVM
Published 2016“…Hybridize Particle Swarm Optimization (PSO) as a searching algorithm and support vector machine (SVM) as a classifier had been implemented to cope with this problem. …”
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11
Distance approximation using pivot point in narrow phase collision detection
Published 2013“…Thus, an algorithm for the optimal distance computation algorithm for continuous collision detection is shown in this paper. …”
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12
Investigating computational thinking among primary school students in Terengganu using visual programming
Published 2022“…The experiment was divided into three phases namely, the introduction of algorithm and Scratch interface, the creation of animation and games and in the final phase, participants were allowed to choose either to develop animation or games as their final project. …”
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13
Automated bilateral negotiation with incomplete information in the e-marketplace.
Published 2011“…To fulfill the first objective, each negotiation issue is modeled by a split the pie of size 1 game where the total negotiation is a nonzero- sum game. …”
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14
CT-eKit: computational thinking interactive learning / Ong Sing Ling, Jill Ling and Fetylyana Nor Pazilah
Published 2023“…The CT-eKit consists of three main activities: a CT video, a Kahoot CT quiz and a Scratch CT Concepts game to learn the four CT concepts: decompose, pattern, abstraction and algorithm in a fun and interactive environment. …”
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15
IoT based IMU sensor network for human arm pose estimation / Jahangir Hassan Khan
Published 2019“…The Forward Kinematics approach has great advantage such as being easy to program and its faster computational speed, as compared to the conventional arm pose estimation algorithms. …”
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