Search Results - (( based simulation game algorithm ) OR ( java application interface algorithm ))

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  1. 1

    Utility-based non-cooperative power control game in wireless environment / Yousef Ali Mohammed Al-Gumaei by Yousef Ali, Mohammed Al-Gumaei

    Published 2017
    “…These frameworks are more general and they are applied on cognitive and femtocell networks due to the critical and important issue of interference. Numerical simulations are used to prove the effectiveness of these algorithms compared with other existing power control algorithms. …”
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    Thesis
  2. 2

    Artificial neural controller synthesis for TORCS by Shi, Jun Long

    Published 2015
    “…In this research, a free open source 3D-based simulator named The Open Racing Car Simulator (TORCS) is chosen as the research platform. …”
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    Thesis
  3. 3

    Automatic generation of multi-objective neural game controllers using Pareto-based differential evolution by Chin, Kim On, Jason Teo, Chang, Kee Tong

    Published 2010
    “…RTS games generally are war simulation. The game features of RTS game are very similar to a real war where player will have to manage their resource income while planning their army, technology, attack location, attack time and much more. …”
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    Research Report
  4. 4

    Real-time algorithmic music composition application. by Yap, Alisa Yi Hui

    Published 2022
    “…In addition, the system also utilises JavaFx and jFugue for its graphical user interface and music programming respectively. …”
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    Final Year Project / Dissertation / Thesis
  5. 5

    Application-Programming Interface (API) for Song Recognition Systems by Murtadha Arif Sahbudin, Chakib Chaouch, Salvatore Serrano

    Published 2024
    “…In addition the implementation is done by algorithm using Java’s programming language, executed through an application developed in the Android operating system. …”
    Article
  6. 6

    Energy-efficient communications in wireless powered cognitive radio networks based on game theory / Fadhil Mukhlif Aswad Al-Obaidy by Fadhil Mukhlif , Aswad Al-Obaidy

    Published 2020
    “…The findings of this thesis indicate that the simulated analytical and numerical results of the proposed algorithms can achieve a substantial reduction in transmit power of users which in turn minimizes the overall interference. …”
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    Thesis
  7. 7

    Visdom: Smart guide robot for visually impaired people by Lee, Zhen Ting

    Published 2025
    “…The system architecture integrates ROS 2 on a Raspberry Pi, with TCP/IP connectivity enabling remote operation. An Android mobile application, developed using Java and the java.net.Socket library, provides an intuitive and accessible user interface for seamless interaction with the robot. …”
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    Final Year Project / Dissertation / Thesis
  8. 8

    Visdom: Smart guide robot for visually impaired people by Lee, Zhen Ting

    Published 2025
    “…The system architecture integrates ROS 2 on a Raspberry Pi, with TCP/IP connectivity enabling remote operation. An Android mobile application, developed using Java and the java.net.Socket library, provides an intuitive and accessible user interface for seamless interaction with the robot. …”
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    Final Year Project / Dissertation / Thesis
  9. 9
  10. 10

    Optimal power control game for primary-secondary user in cognitive radio network by Al-Gumaei, Y.A., Dimyati, Kaharudin

    Published 2010
    “…In cognitive radio network (CRN), the utilities results in Nash equilibrium of power control game without using pricing are inefficient. In this paper, a distributed power control algorithm is proposed to improve the utilities of both primary user (PU) and secondary users (SUs) in the CRN based on game theoretic framework. …”
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    Article
  11. 11

    Trade-off between energy efficiency and collisions for MAC protocols of wireless sensor network by Jahan, Mohammad Saukat

    Published 2015
    “…Simulation models have been developed and simulated to verify the performance improvements of the proposed algorithms. …”
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    Thesis
  12. 12
  13. 13

    Audio Streaming System Using Real-Time Transport Protocol Based on Java Media Framework by Asaad Aref, Ibrahim

    Published 2004
    “…A design proposal was outlined to provide an adaptive client/server approach to stream audio contents using Real-Time Transport Protocol (RTP) involving architecture based on the Java Media Framework (JMF) Application Programmable Interfaces (API).RTP protocol is the Internet-standard protocol for the transport of real-time data, including audio and video and can be implemented by using Java Media Framework (JMF). …”
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    Thesis
  14. 14
  15. 15

    Nature-Inspired cognitive evolution to play Ms. Pac-Man by Tse, Guan Tan, Jason Teo, Patricia Anthony

    Published 2011
    “…So far however, there has been little discussion about the effectiveness of the application of these models to computer and video games in particular. The focus of this research is to explore the hybridization of nature-inspired computation methods for optimization of neural network-based cognition in video games, in this case the combination of a neural network with an evolutionary algorithm. …”
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    Article
  16. 16

    Implementation of (AES) Advanced Encryption Standard algorithm in communication application by Moh, Heng Huong

    Published 2014
    “…The concept of ABS algorithm was firstly studied, including the definition, historical background, and a brief comparison was made between the ABS algorithm with other types of algorithm. …”
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    Undergraduates Project Papers
  17. 17

    The development of cloud modelling and motion analysis for virtual environment by Sunar, Mohd. Shahrizal, Daman, Daut, Kari, Sarudin, Mohd. Suaib, Norhaida, Bade, Abdullah

    Published 2005
    “…The completed 3D cloud model output from RekAwan can be easily imported into any OpenGL based virtual environment such as simulator, animation and games. …”
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    Monograph
  18. 18

    The development of cloud modelling and motion analysis for virtual environment by Sunar, Mohd. Shahrizal, Daman, Daut, Kari, Sarudin, Mohd. Suaib, Norhaida, Bade, Abdullah

    Published 2005
    “…The completed 3D cloud model output from RekAwan can be easily imported into any OpenGL based virtual environment such as simulator, animation and games. …”
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    Monograph
  19. 19

    Using Spiral Dynamic Algorithm for Maximizing Power Production of Wind Farm by Mok, Ren Hao, Raja Mohd Taufika, Raja Ismail, Mohd Ashraf, Ahmad

    Published 2017
    “…For simplicity, a single row wind farm model with turbulence interaction between turbines is used to validate the proposed approach. Simulation results demonstrate that the SDA based method produces higher total power production compared to the particle swarm optimization (PSO) and game theoretic (GT) based approaches. …”
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    Conference or Workshop Item
  20. 20

    REDUCING LATENCY IN A VIRTUAL REALITY-BASED TRAINING APPLICATION by P ISKANDAR, YULITA HANUM

    Published 2006
    “…In order to find out whether the new prediction algorithm is acceptable and possibly could reduce latency, a fast synchronization squash-game simulation was selected as a study source. …”
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    Thesis