Search Results - (( based introduction parallel algorithm ) OR ( java implication based algorithm ))

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  1. 1

    Parallel batch self-organizing map on graphics processing unit using CUDA by Daneshpajouh, H., Delisle, P., Boisson, J.-C., Krajecki, M., Zakaria, N.

    Published 2018
    “…The most computationally expensive parts of its training algorithm (such as steps to compute distance between each data vector and neuron, and determining the Best Matching Unit based on minimum distance) are identified and mapped on GPU to be processed in parallel. …”
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  2. 2

    Parallel batch self-organizing map on graphics processing unit using CUDA by Daneshpajouh, H., Delisle, P., Boisson, J.-C., Krajecki, M., Zakaria, N.

    Published 2018
    “…The most computationally expensive parts of its training algorithm (such as steps to compute distance between each data vector and neuron, and determining the Best Matching Unit based on minimum distance) are identified and mapped on GPU to be processed in parallel. …”
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    Article
  3. 3

    Review of the grey wolf optimization algorithm: variants and applications by Liu, Yunyun, As’arry, Azizan, Hassan, Mohd Khair, Hairuddin, Abdul Aziz

    Published 2023
    “…One of the most widely referenced Swarm Intelligence (SI) algorithms is the Grey Wolf Optimizer (GWO), which is based on the pack hunting and natural leadership organization of grey wolves. …”
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    Review of the grey wolf optimization algorithm: variants and applications by Liu, Yunyun, As’arry, Azizan, Hassan, Mohd Khair, Hairuddin, Abdul Aziz, Mohamad, Hesham

    Published 2024
    “…One of the most widely referenced Swarm Intelligence (SI) algorithms is the Grey Wolf Optimizer (GWO), which is based on the pack hunting and natural leadership organization of grey wolves. …”
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  7. 7

    Investigating computational thinking among primary school students in Terengganu using visual programming by Osmanullrazi, Abdullah

    Published 2022
    “…The experiment was divided into three phases namely, the introduction of algorithm and Scratch interface, the creation of animation and games and in the final phase, participants were allowed to choose either to develop animation or games as their final project. …”
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