Search Results - (( based computer games algorithm ) OR ( java implementation using algorithm ))

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  1. 1

    Network game (Literati) / Chung Mei Kuen by Chung, Mei Kuen

    Published 2003
    “…Therefore, efficient and robust servers that process separate client connections in separate threads are needed. Java applet is a well-known and widely used example of mobile code (a variation on the traditional client-server model). …”
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    Thesis
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    Network monopoly / Tan Kean Yeap by Tan , Kean Yeap

    Published 2002
    “…The algorithm design and implementation method mustnot only be workable, but also highly efficient in terms of execution speed and respond time. …”
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    Thesis
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    Dam haji game using A* search algorithm / Siti Farah Najwa Mukhlis by Mukhlis, Siti Farah Najwa

    Published 2017
    “…The results of this project is a Dam Haji game using A* algorithm which it is able to make legal movements based on the game’s rules and a matchup with a computer-based player that have gone through a process of computer learning to make movement based on the A* shortest path technique. …”
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    Thesis
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    RSA Encryption & Decryption using JAVA by Ramli, Marliyana

    Published 2006
    “…References and theories to support the research of 'RSA Encryption/Decryption using Java' have been disclosed in Literature Review section. …”
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    Final Year Project
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    Mobile First-Person Shooter (FPS) Game Using Basic Theta* Algorithm / Muhammad Syurahbil Abd Rohaman by Abd Rohaman, Muhammad Syurahbil

    Published 2020
    “…On a smaller game map, the algorithm still takes an acceptable computing time but on a larger size map, the computation time suffers a lot. …”
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    Thesis
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    Provider independent cryptographic tools by Ibrahim, Subariah, Salleh, Mazleena, Abdul Aziz, Shah Rizan

    Published 2003
    “…The library is implemented by using Java cryptographic service provider framework that conforms to Java Cryptographic Architecture (JCA) and Java Cryptographic Extension (JCE). …”
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    Monograph
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    Direct approach for mining association rules from structured XML data by Abazeed, Ashraf Riad

    Published 2012
    “…The thesis also provides a two different implementation of the modified FLEX algorithm using a java based parsers and XQuery implementation. …”
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    Thesis
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    Enhancing understanding of programming concepts through physical games by Raja Yusof, Raja Jamilah, Habib, Ahsan

    Published 2017
    “…The objective of our teaching approach is to introduce playing physical games using learner's body movement) in contrast to purely computer-based or board games as a tool to teach programming related subjects. …”
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    Conference or Workshop Item
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    Plagiarism Detection System for Java Programming Assignments by Using Greedy String-Tilling Algorithm by Norulazmi, Kasim

    Published 2008
    “…The prototype system, known as Java Plagiarism Detection System (JPDS) implements the Greedy-String-Tiling algorithm to detect similarities among tokens in a Java source code files. …”
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    Thesis
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    Automatic generation of multi-objective neural game controllers using Pareto-based differential evolution by Chin, Kim On, Jason Teo, Chang, Kee Tong

    Published 2010
    “…Eversince the born of personal computer to this world, computer games have not been stoping in their development. …”
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    Research Report
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    Analyzing students’ experience in programming with computational thinking through competitive, physical, and tactile games: The quadrilateral method approach by Habib, M. A. a, Raja-Yusof, R. -J., Salim, S. S.a, Sani, A. A. a, Sofian, H., Abu Bakar, A.

    Published 2021
    “…We have conducted game activities through several algorithms that include sorting, swapping, and graph algorithms and analyzed how the game affects the student experience (SX) in understanding the CT concept in those algorithms. …”
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    Article
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    A coevolutionary multiobjective evolutionary algorithm for game artificial intelligence by Tse, Guan Tan, Teo, Jason Tze Wi, Rayner Alfred, Kim, On Chin

    Published 2013
    “…Recently, the growth of Artificial Intelligence (AI) has provided a set of effective techniques for designing computer-based controllers to perform various tasks autonomously in game area, specifically to produce intelligent optimal game controllers for playing video and computer games. …”
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    Article
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    Performance evaluation of real-time multiprocessor scheduling algorithms by Alhussian, H., Zakaria, N., Abdulkadir, S.J., Fageeri, S.O.

    Published 2016
    “…We hyave used the CPU profiler of Oracle JavaTM VisualVM to monitor the execution of LRE-TL as well as USG algorithms. …”
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    Conference or Workshop Item
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    Predicting game-induced emotions using EEG, data mining and machine learning by Min, Xuan Lim, Jason Teo

    Published 2024
    “…Most of the recent studies using the Gameemo public dataset have not clarifed the relationship between the EEG signal’s changes and the emotion elicited using computer games. Thus, this paper is proposed to introduce the use of data mining techniques in investigating the relationships between the frequency changes of EEG signals and the human emotion elicited when playing diferent kinds of computer games. …”
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    Article