Search Results - (( 3d visualization using algorithm ) OR ( java implementation among algorithm ))

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  1. 1

    Plagiarism Detection System for Java Programming Assignments by Using Greedy String-Tilling Algorithm by Norulazmi, Kasim

    Published 2008
    “…The prototype system, known as Java Plagiarism Detection System (JPDS) implements the Greedy-String-Tiling algorithm to detect similarities among tokens in a Java source code files. …”
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    Thesis
  2. 2

    Direct approach for mining association rules from structured XML data by Abazeed, Ashraf Riad

    Published 2012
    “…The thesis also provides a two different implementation of the modified FLEX algorithm using a java based parsers and XQuery implementation. …”
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    Thesis
  3. 3

    Enhanced 3D terrain visualization process using game engine by Mohd Hafiz, Mahayudin

    Published 2018
    “…Furthermore, operating system resource needs to be used before it goes online. The main finding of this study is the new algorithm of enhancing 3D terrain visualization process using Unity3D game engine. …”
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    Thesis
  4. 4

    A Toolkit for Simulation of Desktop Grid Environment by FOROUSHAN, PAYAM CHINI

    Published 2014
    “…A simulator for desktop grid environment has been developed using Java as the implementation language due to its wide popularity. …”
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    Final Year Project
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  6. 6

    Visualizing pathway on 3D maps for an interactive user navigation in mobile devices by Mantoro, Teddy, Ayu, Media Anugerah, Ibrahim, Adamu Abubakar

    Published 2019
    “…This technique provides visualization of 3D maps in virtual 3D workspace environments which assists a user to navigate to a target location. …”
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    Book Chapter
  7. 7
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    The comparison of interactive 3D visualization between static and animated approaches for learning binary tree topic / Mohd Zulhisam Yaakub by Yaakub, Mohd Zulhisam

    Published 2016
    “…The purpose of this study is to compare score performance of students enrolled in a binary tree lesson using two types o f 3D visualization approaches in CAI which are 3D static and 3D animated. …”
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    Thesis
  9. 9

    OPTIMIZED MIN-MIN TASK SCHEDULING ALGORITHM FOR SCIENTIFIC WORKFLOWS IN A CLOUD ENVIRONMENT by Murad S.S., Badeel R., Alsandi N.S.A., Alshaaya R.F., Ahmed R.A., Muhammed A., Derahman M.

    Published 2023
    “…According to the simulation results, the proposed algorithm produces the best solution among all algorithms in the proposed cases. � 2021 Little Lion Scientific…”
    Review
  10. 10

    Comparison of Stochastic Filtering Methods for 3D Tracking by Salih, Yasir, Malik, Aamir Saeed

    Published 2011
    “…The improvement in computational power of computers and increasing interest in robust tracking algorithms lead to increase in the use of stochastic filters in visual tracking in general and 3D visual tracking in particular. …”
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    Article
  11. 11

    The Development Of A Robust Algorithm For Uav Path Planning In 3d Environment by Kok, Kai Yit

    Published 2016
    “…All simulations were performed using MATLAB with visualization of UAV path planning. …”
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    Thesis
  12. 12

    Development of obstable avoidance system for 3D robot navigation by Er, Kai Sheng

    Published 2024
    “…In this project, an algorithm was developed to implement an obstacle avoidance system in 3D robot navigation. …”
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    Final Year Project / Dissertation / Thesis
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    Network game (Literati) / Chung Mei Kuen by Chung, Mei Kuen

    Published 2003
    “…The main aspect of this thesis is to produce a networked gaming system, which process players. requested to play the game and enabling users to play the graphical game with people through the network. The algorithm design and implementation method must not only be workable, but also highly efficient in terms of execution speed and response time. …”
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    Thesis
  15. 15

    3D silhouette rendering algorithms using vectorisation technique from Kedah topography map by Che Mat, Ruzinoor, Nordin, Norani

    Published 2004
    “…It has been successful used in various applications such as game engine, communicating shape, cartoon rendering and 3D terrain visualization. …”
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    Conference or Workshop Item
  16. 16

    The development of spatio-temporal data model for dynamic visualization of virtual geographical information system by Mohd. Rahim, Mohd. Shafry, Daman, Daut

    Published 2006
    “…Result shows that the proposed data model is able to perform well with a visualization algorithm using linear interpolation and an improved TIN structure. …”
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    Monograph
  17. 17

    Expression invariant face recognition using multi-stage 3D face fitting with 3D morphable face model by Alomari, Abdallah A., Khalid, Fatimah, O. K. Rahmat, Rahmita Wirza, Abdullah, Muhamad Taufik

    Published 2010
    “…This 3D morphable model algorithm can be widely used for 3D face analysis and 3D face recognition in real time scenarios.…”
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    Conference or Workshop Item
  18. 18

    Denosing of natural image based on non-linear threshold filtering using discrete wavelet transformation by Khmag, Asem, Ramli, Abdul Rahman, Syed Mohamed, Syed Abdul Rahman Al-Haddad, Hashim, Shaiful Jahari

    Published 2014
    “…In this study the result shows that the proposed denoising algorithm based on semi-soft threshold algorithm outperforms the traditional wavelet denoising techniques in terms of visual quality and subjective scales, where it preserved the edges, ridges details of the reconstructed image and the quality of visualization shape as well. …”
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    Article
  19. 19

    3D surface roughness measurement for scaliness scoring of psoriasis lesions by Ahmad Fadzil, M.H., Prakasa, E., Asirvadam, V.S., Nugroho, H., Affandi, A.M., Hussein, S.H.

    Published 2013
    “…A surface roughness algorithm using structured light projection has been applied to 1999 3D psoriasis lesion surfaces. …”
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    Article
  20. 20

    3D documenatation of the petalaindera: Digital heritage preservation methods using 3D laser scanner and photogrammetry by Md Sharif, Harlina, Hazumi, Hazman, Meli, Rafiq Hafizuddin

    Published 2018
    “…There is very little progress towards exploring new methods or advanced technologies to convert 3D cultural assets into 3D visual representation and visualization models that are easily accessible for information sharing. …”
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    Proceeding Paper