Search Results - (( 3d visualization based algorithm ) OR ( java implementation case algorithm ))

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  1. 1

    Plagiarism Detection System for Java Programming Assignments by Using Greedy String-Tilling Algorithm by Norulazmi, Kasim

    Published 2008
    “…The prototype system, known as Java Plagiarism Detection System (JPDS) implements the Greedy-String-Tiling algorithm to detect similarities among tokens in a Java source code files. …”
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    Thesis
  2. 2

    Enhanced 3D terrain visualization process using game engine by Mohd Hafiz, Mahayudin

    Published 2018
    “…The main finding of this study is the new algorithm of enhancing 3D terrain visualization process using Unity3D game engine. …”
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    Thesis
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    MULTIPLE DRONES PATH OPTIMIZATION ALGORITHM FOR 3D SPACE PERFORMANCE USING CENTRALIZED VISUALIZATION PLATFORM by Teng, Chu Yao

    Published 2019
    “…Path planning algorithm of Unmanned Aerial Vehicle (UAV) subject to find an optimal and collision free path in 3D space. …”
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    Final Year Project Report / IMRAD
  5. 5

    Pairwise testing tools based on hill climbing algorithm (PTCA) by Lim, Seng Kee

    Published 2014
    “…The actual implementation of the algorithm which is in Java programming language, the program is implemented on Net Bean 7.0.1. …”
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    Undergraduates Project Papers
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    Java based expert system for selection of natural fibre composite materials by Ahmed Ali, Basheer A., Salit, Mohd Sapuan, Zainudin, Edi Syams, Othman, Mohamed

    Published 2013
    “…In this paper, we develop a technology for the materials selection system using Java based expert system. The weighted-range method (WRM) was implemented to identify the range value and to scrutinise the candidate materials. …”
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    Article
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    A conceptual idea of four steps four layers framework for online 3D visualization in agricultural application by Saha, Gonesh Chandra, Che Mat, Ruzinoor

    Published 2019
    “…The goal of this research article is to present and justify an identified research problem with the utilization of a proposed Four Steps Four Layers (4S4L) framework for online based 3D visualization application. The identified research problem was investigated since the current 3-layer framework has shortcomings, such as, weaknesses in the size of graph visualization where the graph size can make a typically decent layout algorithm totally unusable. …”
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    Article
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    Denosing of natural image based on non-linear threshold filtering using discrete wavelet transformation by Khmag, Asem, Ramli, Abdul Rahman, Syed Mohamed, Syed Abdul Rahman Al-Haddad, Hashim, Shaiful Jahari

    Published 2014
    “…In this study the result shows that the proposed denoising algorithm based on semi-soft threshold algorithm outperforms the traditional wavelet denoising techniques in terms of visual quality and subjective scales, where it preserved the edges, ridges details of the reconstructed image and the quality of visualization shape as well. …”
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    Article
  12. 12

    OPTIMIZED MIN-MIN TASK SCHEDULING ALGORITHM FOR SCIENTIFIC WORKFLOWS IN A CLOUD ENVIRONMENT by Murad S.S., Badeel R., Alsandi N.S.A., Alshaaya R.F., Ahmed R.A., Muhammed A., Derahman M.

    Published 2023
    “…According to the simulation results, the proposed algorithm produces the best solution among all algorithms in the proposed cases. � 2021 Little Lion Scientific…”
    Review
  13. 13

    Sketch-based 3D modeling of symmetric objects from wireframe sketches on paper by Yahya, Zahrah

    Published 2016
    “…Feature extraction is a preliminary step before 3D reconstruction and therefore, a junction detection algorithm is proposed. …”
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    Thesis
  14. 14

    The Development Of A Robust Algorithm For Uav Path Planning In 3d Environment by Kok, Kai Yit

    Published 2016
    “…Significant research has been conducted on Unmanned Aerial Vehicle (UAV) path planning using evolutionary algorithms, such as Particle Swarm Optimization (PSO), Genetic Algorithm (GA), Differential Evolution (DE), and Biogeographic-Based Optimization (BBO). …”
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    Thesis
  15. 15

    Design of Modeling Elements of Luoshan Shadow Puppets Creative Goods Based on Deep Learning by Taotao, Xu, Musdi, Shanat, Brendan Chan, Kah Le, Wei, Zhang

    Published 2023
    “…The application of Luoshan shadow puppet elements in creative goods can break through the single communication path of shadow play and make the communication process of Luoshan shadow play art more vivid and 3D. In this paper, based on the design of modeling elements of mountain shadow puppets, the characteristics of visual elements of shadow puppets creative goods are analyzed, and an intelligent design algorithm of shadow puppets creative goods based on deep learning (DL) is innovatively proposed. …”
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    Proceeding
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    Comparison of performances of Jaya Algorithm and Cuckoo Search algorithm using benchmark functions by Ahmed, Mashuk, Nasser, Abdullah B., Kamal Z., Zamli, Heripracoyo, Sulistyo

    Published 2022
    “…CS and JA have implemented in the same platform (Intellij IDEA Community Edition 2020.2.3) using the same language (Java). …”
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    Conference or Workshop Item
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    SANAsms: Secure short messaging system for secure GSM mobile communication by Anuar, N.B., Azlan, I.M., Wahid, A.W.A., Zakaria, O.

    Published 2008
    “…The system is developed using Java 2 Micro Edition (J2ME) which is written in Java. …”
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    Conference or Workshop Item
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    Graphics, audio-visuals and interaction (GAI) based augmented reality (AR) system for symbian and android smartphone by Md. Abdullah, Al - Jubair

    Published 2012
    “…This research studied an open source `ARToolKitPlus' tracking library and developed Graphics, Audio-visual and Interactions (GAI) based Augmented Reality system for Symbian and Android Smartphone, which are integrated with mobile graphics module, audio video module and 3D object interaction module The GAI based mobile AR system allows the users to build the AR game applications. …”
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    Thesis
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    The mathematics of 3D buffering for simple geospatial primitives by Chen, Tet Khuan, Abdul Rahman, Alias

    Published 2003
    “…This paper describes an effort towards realizing 3D buffering operations for 3D GIS. The buffering is based on spatial data primitives of points, lines, and polygons. …”
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    Article
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    3D imaging techniques in documentation of cultural assets in Malaysia by Md. Sharif, Harlina, Hazumi, Hazman, Saedin, Nurfarhanah

    Published 2015
    “…There is very little progress towards exploring new methods or advanced technologies to convert 3D cultural assets into 3D visual representation and visualization models that are easily accessible for information sharing. …”
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    Article