T?ng, S. T. (2021). Identification of Avatar Mediates the Associations Between Motivations of Gaming and Internet Gaming Disorder Among the Malaysian Youth (SCOPUS). Tanjung Malim.
シカゴスタイル引用形T?ng, Soo Ting. Identification of Avatar Mediates the Associations Between Motivations of Gaming and Internet Gaming Disorder Among the Malaysian Youth (SCOPUS). Tanjung Malim, 2021.
MLA引用形式T?ng, Soo Ting. Identification of Avatar Mediates the Associations Between Motivations of Gaming and Internet Gaming Disorder Among the Malaysian Youth (SCOPUS). Tanjung Malim, 2021.
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