A case study on metacognitive strategies in an engaging multimedia experience

Knowing strategies on how children think when playing computer games could help educationalist design educational game courseware that engages children to learn. This paper will look at how the children use strategies or lack of it in their thinking to overcome problems when interacting with an en...

Full description

Saved in:
Bibliographic Details
Main Authors: Sheik Said, Normahdiah, Rahman, Saemah, Mohd Yassin, Siti Fatimah
Format: Conference or Workshop Item
Published: WSEAS Press 2008
Online Access:http://psasir.upm.edu.my/id/eprint/12655/
Tags: Add Tag
No Tags, Be the first to tag this record!