Older Adults and Digital Game: Trends, Challenges and Benefits

The usage of digital games is not limited to entertainment purposes. It can be used in healthcare and social science studies focusing on older adults as the main subject. The objectives of this review are to identify the challenges related to older adults, the benefits they gained using the digital...

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Main Authors: Nurul Farinah, Mohsin, Suriati Khartini, Jali, Mohamad Imran, Bandan, Nurfauza, Jali, Amelia Jati, Robert Jupit
Format: Proceeding
Language:English
Published: 2021
Subjects:
Online Access:http://ir.unimas.my/id/eprint/37104/1/Suriati%20Khartini%20Jali.pdf
http://ir.unimas.my/id/eprint/37104/
https://ieee-csde.org/2021/
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spelling my.unimas.ir.371042021-12-13T06:50:15Z http://ir.unimas.my/id/eprint/37104/ Older Adults and Digital Game: Trends, Challenges and Benefits Nurul Farinah, Mohsin Suriati Khartini, Jali Mohamad Imran, Bandan Nurfauza, Jali Amelia Jati, Robert Jupit T Technology (General) The usage of digital games is not limited to entertainment purposes. It can be used in healthcare and social science studies focusing on older adults as the main subject. The objectives of this review are to identify the challenges related to older adults, the benefits they gained using the digital game, and the method used in previous studies. There are 27 articles reviewed based on keywords searched in Scopus database. These studies are evaluated regarding their approaches, challenges and benefits of digital games highlighted in their studies. Finally, several improvable points in the current approaches are highlighted and suggestions are provided as further works. 2021-12-08 Proceeding PeerReviewed text en http://ir.unimas.my/id/eprint/37104/1/Suriati%20Khartini%20Jali.pdf Nurul Farinah, Mohsin and Suriati Khartini, Jali and Mohamad Imran, Bandan and Nurfauza, Jali and Amelia Jati, Robert Jupit (2021) Older Adults and Digital Game: Trends, Challenges and Benefits. In: 8th IEEE CSDE 2021, the Asia-Pacific Conference on Computer Science and Data Engineering 2021, 8th-10th December 2021, Queensland, Brisbane, Australia. (Submitted) https://ieee-csde.org/2021/
institution Universiti Malaysia Sarawak
building Centre for Academic Information Services (CAIS)
collection Institutional Repository
continent Asia
country Malaysia
content_provider Universiti Malaysia Sarawak
content_source UNIMAS Institutional Repository
url_provider http://ir.unimas.my/
language English
topic T Technology (General)
spellingShingle T Technology (General)
Nurul Farinah, Mohsin
Suriati Khartini, Jali
Mohamad Imran, Bandan
Nurfauza, Jali
Amelia Jati, Robert Jupit
Older Adults and Digital Game: Trends, Challenges and Benefits
description The usage of digital games is not limited to entertainment purposes. It can be used in healthcare and social science studies focusing on older adults as the main subject. The objectives of this review are to identify the challenges related to older adults, the benefits they gained using the digital game, and the method used in previous studies. There are 27 articles reviewed based on keywords searched in Scopus database. These studies are evaluated regarding their approaches, challenges and benefits of digital games highlighted in their studies. Finally, several improvable points in the current approaches are highlighted and suggestions are provided as further works.
format Proceeding
author Nurul Farinah, Mohsin
Suriati Khartini, Jali
Mohamad Imran, Bandan
Nurfauza, Jali
Amelia Jati, Robert Jupit
author_facet Nurul Farinah, Mohsin
Suriati Khartini, Jali
Mohamad Imran, Bandan
Nurfauza, Jali
Amelia Jati, Robert Jupit
author_sort Nurul Farinah, Mohsin
title Older Adults and Digital Game: Trends, Challenges and Benefits
title_short Older Adults and Digital Game: Trends, Challenges and Benefits
title_full Older Adults and Digital Game: Trends, Challenges and Benefits
title_fullStr Older Adults and Digital Game: Trends, Challenges and Benefits
title_full_unstemmed Older Adults and Digital Game: Trends, Challenges and Benefits
title_sort older adults and digital game: trends, challenges and benefits
publishDate 2021
url http://ir.unimas.my/id/eprint/37104/1/Suriati%20Khartini%20Jali.pdf
http://ir.unimas.my/id/eprint/37104/
https://ieee-csde.org/2021/
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score 13.1944895