Implementation of interactive 3D software for interior design by using unity game engine

Purchasing homes that are customizable has been a limitation to housing developers as they do not have the proper tools to present and communicate designs between the buyer and the contractor. Current homes are usually purchased based on stock layouts which can be chosen, but have limited choices. H...

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Bibliographic Details
Main Author: Tam, Andrian Wae Jih
Format: Final Year Project Report
Language:English
English
Published: Universiti Malaysia Sarawak, (UNIMAS) 2015
Subjects:
Online Access:http://ir.unimas.my/id/eprint/12208/1/Implementation%20of%20interactive%203D%20software%20for%20interior%20design%20by%20using%20unity%20game%20engine%20%2824pgs%29.pdf
http://ir.unimas.my/id/eprint/12208/8/Andrian%20ft.pdf
http://ir.unimas.my/id/eprint/12208/
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Summary:Purchasing homes that are customizable has been a limitation to housing developers as they do not have the proper tools to present and communicate designs between the buyer and the contractor. Current homes are usually purchased based on stock layouts which can be chosen, but have limited choices. Housing developers want their potential buyers to be able to have the interior layout of their house as they wish. This includes the number of rooms, type of tiles and also built in furniture inside the house. With that, we propose to create a software which runs light but has high functionality and interactivity for potential buyers of houses to customize their home in a way that is understood by the housing developers through the internet by using a game engine. For this case, we will use Unity3D Engine to create a 3D editing software that can run on web browsers where users can use it as long as there is internet connection. This study uses various JavaScript and C# coding to implement computer graphic techniques such as Ray Casting and 3D object manipulation and selection techniques.